Map Input

Input is processed using the Unreal Engine native Action and Axis Mapping interface.
Use action mappings for press and release events like joystick buttons and axis mappings for continuous polling interfaces like joystick axes.

Steps
  1. Go to Settings -> Project Settings
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  2. Input

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    Map the desired button or axis

For more information about Input Mapping and Input Setup please refer to the Unreal Engine Online Documentation: